We’ve been jaded for far too long–forced to watch as Square Enix squandered the greatness of the Final Fantasy saga on shoddy, ill-prepared games of questionable value that were really nothing more than lame opportunistic attempts at money grabbing and not at all like the original classics. The arrival of Mobius Final Fantasy –released a full year ago in Japan– was a surprise and a redemption. This JRPG on Android was laid down by major talents like Yoshinori Kitase, the director behind gems like Final Fantasy VII or Chrono Trigger. Now, after a long wait it’s finally been officially released in Europe and is totally free.
Free to download, the game offers you the chance to face off against your enemies through a traditional system similar to other titles within this saga. Meaning, you’ll be using turn-based combat where managing your skills and knowing your rival’s weaknesses is key to making the right kind of attacks for each situation.
From there, your character will prosper thanks to the experience gained during your advancement along with the equipment and improvements you’ll receive as a result. Also, combat is backed by your companions’ skills giving you the chance to recruit and customize through this game’s trademark guild system.
After already being available in Japan for several months, where episodes were regularly published, in Europe the first initial ones were brought out straight off the bat. Depending on the response each episode gets and how well users progress overall will determine how the rest will be distributed. We insist, the game is completely free, with a revenue model based entirely on in-game object purchases, where you’ll be able to accelerate your progress by buying improvements to your actions which are limited via time blocks. As they say, there’s nothing new under the sun.
Mobius Final Fantasy is possibly the saga’s best video game for mobile devices–not including some of the ports–with production value that far surpasses your average Android game, its development was 2 and half years in the making, and with spectacular results the game has nothing to envy from the desktop versions.